Spell of the Week
In this week's spell of the week, we look at Vermillion Frost, a sorcerer exclusive as part of the elemental spell redux series where the sorcerer coats the target in a layer of red frost which perpetually deals damage to them.
3rd Level Evocation
Casting Time: 1 action
Range: 10 feet
Components: V, S, M (a chunk of molded mercury sulfide and a frozen raspberry)
You fire a blast of sparkling red cold energy at a creature within range. The creature is blasted with a thick, directed beam and they must make a Constitution Saving Throw. On a failed save, the creature takes 4d6 cold damage and becomes coated in a layer of red frost. The creature remains coated in this frost until they take fire damage or spend an action to remove it. While covered in frost, the target's speed is halved and the target takes 1d6 cold damage at the end of each of their turns. On a successful save, the creature takes half the initial damage and the spell ends.
At Higher Levels: When this spell is cast using a spell slot of 3rd level or higher, the initial damage and the recurring damage increases by 1d6 for every level above 2nd.