About Me

I'm a Software Developer, Gameplay Programmer, Game Designer, Tabletop Game Designer from Chicago, Illinois

I am a flexibile individual who has experience with every aspect of the game development process and understand the language of designers, programmers, and artists.

Recent Project: Mom's Home

Mom's home is an indie multiplayer game where you and your siblings sell each other out to be the final one left standing after mom comes home to a house and the chores have not been done. Or perhaps, you wish to play as the mom and teach your kids a lesson.

Personal Project: Alvanzia Campaign Guide

Dive into a world with over 7 years of development and a ruleset which builds off of the foundational blocks of 5th edition Dungeons & Dragons with a comprehensive overhaul focused on customization and action-oriented and horizontal progression.

What I’m good at?

I pride myself on being a jack of all trades so to speak, at least when it comes to the development process.

Object Oriented Programmer

Adept in various programming languages such as C++, C#, Python, Java, and more. Proficient in visualizing and actualizing data structures into manageable and scope-focused software.

Game Designer

Adept in abstracting and focusing ideas, maintaining the interplay between themes, play, fun, and mechanics. Excels in creating mechanical implementations for abstract ideas.

Communication and Teamwork

Excels at creating a positive work environment. Good at project management and leadership taking a inclusive approach to team management. Embraces new ideas and encourages others to do the same.

Adaptability

Picks up skills quickly and is eager to learn. Spends much time improving skills and learning new skills, including but not limited to Photoshop, Cooking, Mathematics, Web Design and more.

My Work

Here is a sample of some of the work I've created over the years. Some of these projects are ongoing. Contact me for more details!
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Mom's Home (2021)

(in development) Head Producer Gameplay Developer Head Gameplay Designer Associate Level Designer
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Alvanzia Campaign Guide (2021)

(in development) Lead Designer
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Arcturus Game Engine (2020)

Solo Developer
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Roll 100 School Survival (2019)

Lead Designer and Author
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ChimeraCon (2020)

Solo Designer
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Don't Tell Me The Odds (2020)

Solo Designer
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Centipede in C++ (2019)

Solo Developer

Contact Me

If you want to get into contact with me, please send an email to kcollin0320@gmail.com and I will get back to you. You will also find both my Software Development Resume and my Game Design Resume.
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